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A member registered Jun 22, 2020 · View creator page →

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thanks for the update, I'll check it out

totally agree, I have some things to figure out there with regards to UX.

thanks for taking a look

Thanks, 

I hadn't thought about the Trello integration, that's interesting (Trello is what I currently use also).  I'll look into it, thanks for the idea.

Doh!  

thanks for the head up, I've switched it to public :)

Nice, didn't know that existed, I'll check it out.  Thanks!

nice, gotta 💖 pong

Great to see fun add-ons.  Documentation comes with an apology, classic!! :) 

This is great, such a workflow simplifier!

Wow, lot of work in this one.  I'll certainly be tinkering with this one.  great documentation 

I've been jotting down some notes on a grid based game idea, I'll be trying this out for that.  Thanks for submitting it!

Sounds intriguing, a sample project would help.

Also, note the API links on your GH Readme are coming up 404

If I ever add a D to my 2D, I'll look into this.

Auto reload, nice.  Project Settings -> Plugin -> disable, enable gets old after a while :)

I've not worked in this genre , but this looks like a great time saver. Well done!

Nice , great little timer.  You could extend this into a Pomodoro timer

This sounds great for your use-case.  WebXR sounds really interesting.

REPL!!  This will be so useful, thanks for making it.

This is great.  Very useful for UI's.

I like that you still show the actual pattern for the canned patterns.  

Great time saver.  Well designed.

Great to have this summarized info for projects.  Really like the addition of the pie chart

ah PlayFab sort of like Google's Firebase?  If so this is very cool.    

Very nice.  I've been doing some application development in Godot.  This will be very helpful

Great improvement.  Thanks for making this!

Great for collaboration.    Nice to have easy access to draw tools

This is great. Google is where I get all my fonts.  Certainly going to use this one.

This is great. Google is where I get all my fonts.  Certainly going to use this one.

this is great, reminds me of the Sheep screen save for Windows 


Well done.  Nice simple UI, easy to navigate. Use of color is great.

Well done.  Nice simple UI, easy to navigate. Use of color is great.

Very nice, I like that the dialogue files are plain text. 

Very nice, I like that the dialogue files are plain text. 

Really impressive feature set.  Jump to source is really great

Thanks, yeah, I noticed that, looking forward to checking theirs out.

👍 Perfect, thanks for taking the time to do that, I really appreciate it

hmm, my download had a godot folder with an autotile.png but no project file (project.godot) or .tres file (which I think can hold bitmask definitions).

As far as I know, with at png I need to use the Godot tilemap tools to manually draw the bitmasks.  Again, I'm new to all this so I could easily be missing something obvious. Apologies if that is so.  If you get a chance to take a look it would be greatly appreciated. These tilesets are amazing, looking forward to building out a game with them.

cheers   

(1 edit)

Thanks for looking into Godot for us.  Is there any chance you could show the Godot autotile bit masks for the cliffs?  I've gotten the others done, but cannot seem to figure the cliffs out?? Thanks in advance, I'm just starting to learn about using 2d pixel art in games