Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Just getting my thoughts out here...not meaning to bash :(








Okay so uh...something has come to my attention. Before I state my concerns, I would like to say that I understand the turn the story has taken so far and all that. I understand why everything is happening the way it is with each route, but it seems like each update is just some kind of  filler. I feel like with each passing day in the story after 9 or 10, we hardly do anything  except reflect how shitty Dave's mental state is and attempt to boost him in short bursts without any progress. I know I say Sal's route is my favorite, but it really seems like his route is the only route where something moves forward with their relationship/conversations. Both of them seem to gain knowledge or comfort from one another when they interact, but I hardly saw that with any of the other routes. With Tyson, it just felt like this episode of "hurry and be gay for me lol" or some type of constant pressure being put on him. Dean was "oh you're stressed so we can't have sex." The best way I can describe Hoss' route is Dave trying to finish a puzzle and Hoss gives him the pieces to the wrong puzzle (just feels like that lol). I'm getting a little frustrated of Orlando's blatant disregard for Dave's feelings. Although it was a little uncovered, just seemed too late for it. And anything that happened in Roswell's route is a blur. I know with the most recent update, things have picked up ever so slightly, but I personally feel like all of this could have happened a day or two earlier than this update. The route specific stuff doesn't seem very route specific anymore...everything sort of blended together into this period of waiting for something for something positive for the characters. I want to enjoy what I'm reading and not just have most of my thoughts slowly laid out in front of me. Again, I'm just getting my thoughts out here because it's a little concerning how slow the game seems to be going in comparison to the earlier builds.🐊

(+1)

I'd be curious to know more on the specifics if anything came to mind. 

From a back end planning sort of thing, and it'll be streamlined a little better come edits, but from days 11 to 20ish constitutes Act 2. Which the first half is about dealing with Dave primarily and his own trauma where he fits into the mystery as a whole. On top of that, coming to terms with how that has impacted his relationships with his friends.

Part of the failing on my end is that I've perhaps tried to pace it a little too close to how things would play out IRL as opposed to a work of fiction? If everything was a constant go-state then it'd be closer to a TV serial and the writing would need to shift towards episodes as opposed to a novel. 

If I'm failing, I'd love to know where specifically I can be doing better outside of just "make stuff happen" because managing the timeline and naturally developing relationships (to me at least) don't just automatically happen in daily updates towards becoming an item.

(+1)

You know....I hadn’t really thought of it like that. Maybe it’s just a personal misunderstanding on my end, but it does seem a lot more realistic now that I’m thinking about it. Even though I’m personally pretty much over my trauma stuff, I can remember how I acted back then....very reclusive, frazzled, and confused. With the different relationships he has with everyone, it really makes sense that some friends take more time to warm up to than others (and with these characters, hoo boy). And I agree with you on the fact that how it is now is very novel-like instead of like a TV show. I think the problem I was having was that sometimes some route specific dialogues seemed similar to other routes, but then again, the lines are quite literally coming from one mind (Dave’s), so having variety in his own dialogue isn’t realistic....or else it wouldn’t be Dave. Now that I’ve actually taken some time to lay everything, I feel kinda dumb for not doing that before. :(  Thanks for the clarification!🐊

(+1)

Don't feel dumb! It's questions like this that help keep my writing quality in check.


Some of the dialogue is a little same-y, so I'll give you that much as far as you're not imagining things. Granted, I think the prevalence of other VNs having wildly different narratives base on whose route you pick might be playing part in expectations being what they are.

Yeah it’s a good change of pace....a lot of VNs seem kinda cartoonish and peaches and cream tone while this has a more realistic approach...thanks and keep up the good work!🐊

It'd probably feel more coherent when the whole game is out and you play from start to finish without waiting between small chunks of the story.