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I really liked the story elements of the game where each of the characters was talking on screen, it made the characters feel alive. The controls were quite hard to master. I just wound up mashing the 12345 buttons the whole time hoping it would keep my party alive. Maybe give the player the ability to click on the character they want to cast the spell on with the mouse instead of selecting with the keyboard. The background didn't change at all so you can't really tell they are on a "journey" and walking through the world until one of the characters said they have moved onto the graveyard. I think its a cool idea, just needed some more graphics for the setting and some SFX.

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To be totally fair though... some healers in MMOs get by with just spamming their skills so.... :P
 joking aside, thanks for the comment :) I would have liked to add a lot more, including different backgrounds to make it feel more like a journey but I had to focus on my strengths... Art not being one of them. I recruited an artist much later in the jam so they had to focus on replacing what I'd already put in, rather than adding to it. I'd also have loved to explore the story telling potential of the chatting and might revist the game post jam. 

Oh, and yeah, mouse targetting would have been a good idea... another thing I might add post jam. 

Thank you very much for the feedback :)

Yeah the chatting between characters was really fun! Definitely something I would want to add to a future gamejam game I participate in the future!