If the "dots" that are used to identify which area will be affected could be color-coded or just different side of the "icon" to help distinguish if the affect will be increase or decrease, it would be more useful. It's like playing black-jack without ever knowing what the values for the cards were. Especially when you have instances where the increase to ONE aspect is so unbalanced: say yes and it decreases by +30%, say not increase by ~5%. Neat concept, but just doesn't interest me as much as I had hoped.
Well put together, and certainly the result of hard work with attention to detail.