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(+1)

You can get a buff that even tells you the exact increase and decrease xD The dots are, imo, very helpful, as they give hints to what could be affected at all. Part of strategy is to read the text and make a guess and remember some cards for later games. Like in a dungeoncrawler - Would be easier to have a healthbar and exact information on every enemy. But wouldn't work well with the genre^^ And it would deminish the need to read the texts, a whole lot. That would be a bummer too. 

(+1)

Makes sense.  I guess this genre just isn't my thing.  Still a nicely designed game, and very nice art.  Cheers!