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(+2)

This was really thrilling, especially the spiders coming at you during the second phase. I thought the checkpointed respawns were a really smart choice, as I felt like I could keep exploring all this game had to offer immediately. Sometimes the deaths feel a little random, but the enemy cards on the game page go a long way to helping the player figure out how to stay alive. I love the atmosphere and the monster designs were very creative. The abomination was a shock the first time I saw it coming towards me. 
I think the stamina for sprinting is a bit short and its hard to tell when I've used up the sprint or I need to go looking for a lantern refill. I guess you could make the argument that its adds to the horror that you could run out at any moment if you're not careful, but I think it also harms the immersion to have the player wondering about this stuff instead of just playing. The lack of cursor also made it difficult to pickup the keys at times, as i didn't really know where I should be pointing the camera. But all in all this was a great little horror game!

(+2)

Thanks for playing the game and give us feedback! Maybe we got a little far from UI things (for sprint or pick up for example) i totally agree with those points. I am glad you enjoyed it, congratulations over Watery Graves also, i enjoyed the experience there.