Cool game, the aesthetics and sound design were great. The writing was really good as well, which is important, because it needs to be with a game like this where so much of the player engagement comes from the text. The game does a great job making you feel all alone and responsible for your crews safety. One suggestion (take this with a grain of salt, because it might just be personal preference) is to make the enemies easier to understand. I was often in a fight with an enemy that wasn't in the region I was moving to which felt unfair. Reminds of GMTK video "Good AI is predictable".