I found this for the Deck. https://playingcards.io/game/standard-deck
But am still looking for a block tower Online option
BoisterousNatur
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I love the enemy designs. definitely a cool take on a cyber apocalypse future. I didnt realize there was a bottom floor until the third enemy. So I was trying to stay jumping between the 3 plaforms for a while and the game became much more manageable once I stepped down to the floor. Super cool idea. I enjoyed the game a lot!
I go to lvl 50 before realizing what the esc button did. I thought the game would end so I never pressed it until I was like "there is no way there is anything more" idk if there is a better way to communicate that without spoiling it doesnt end but also like... maybe I am just a mean person who never thought to just stop feeding the poor guy. Is there any other images after lvl 50? because if so I think thats a little absurd. its takes so long to level up after like 35. Unless that ties into the Infinity theme in which case it makes sense but I thought something would happen and it never did.
Very cool story! and honestly as much as its a horror take its probably fairly close to what would happen if something similar was created. at some point its kind of inevitable isnt it? I think thats part of what makes this really scary is you know it has to happen and avoiding the end only makes it hurt more when it finally happens. Awesome job!
The sounds and atmosphere really got to me. I actual paused and reset to put on a sweater because I got chills. Really love the use of lighting and sound to really make the ghost terrifying. after I beat the game once I went back and just stared at the ghost sprite in the chase scene and let myself die and its really cool how that sprite isnt actually all that scary but since the game hurts you for looking at it the mechanic makes you see it so breifly your mind fills in blanks and makes it SO much worse. This was super cool. I also really appreciated the ending. Wont say anything about it to avoid spoilers for others. but I think it a very cool ending. Awesome work!
The suspense of this game was fantastic. It didnt take me long to realize no matter what I was going to die. but the fear of how and knowing there was still stuff I could do to prolong my existence was nerve wracking. Like knowing you will face the end and not being able to come to terms with it. It was super cool to be able to evoke that feeling through text alone. Love this submission. great work!
Thank you for the feedback! We used a PSX shader/ unity configuration... Thing? Cnharlan knows more about how we set that up and could tell you more! But it was a thing we applied to unity to lower the resolution.
I'm glad the reading engaged you! It was something we were worried people would try to skip past or ignore so I'm glad it landed for you!
The lack of expressed purpose was definitely something we noticed a little late into development and we didn't have time to build a solution for. Definitely a note we are gonna keep in mind for future projects!
Thanks so much for playing! :D
very creepy! great monster designs both visually and gameplay wise! Definitely did not like the Ear dood appearing behind me all the time and the spiders darting across my screen and screaking gave me chills. Very cool. Unfortunately got bugged after I got the last key. I died and ended up inside one of the ear doods and just dying over and over. Will definitely have to do another run to see the ending. Nice work! It was a joy to play!
Seriously though this is super cool! The spiders are very creepy and the bear model is ADORABLE. I love his little armor. And I plunging attacked A LOT. Very effect way of removing spiders. I think an interesting thought since the story is that you are protecting the kid is that there are certain bugs that go after the player and certain ones that go after the kid. that could add a little more stakes in the game or just have the health bar for the kid and have it kinda be a defense mission. since the map is on the simpler side anyway that could be cool. Really enjoyed the game! Nice job!
Love the art style! All the monsters are very scary looking. Definitely gets a little overwelming towards the end as the monsters are so abundant. That might be a good thing though. Had me play through a few times to get a win. Fun game! Did the Flasher not make it in as a playable character? I thought it was like someone you would save or something in the title screen but then I saw them in the character select screen screenshot.
Concept is super cool! I love having all the knights follow me around as I battle through the ruins! The second to last level wasnt very conducive to acquiring more knights which was kinda sad because everytime I went to claim one I would die before I could get them. But other than that I really enjoyed the game! nice work!
Really love the art! the stones look super cool and the effects are awesome too! The game mechanic makes sense but I feel like the character is constantly taking damage and I can't tell if its the ghost enemies or me hitting stuff or what. Some better indicator of what is doing damage to you would probably help.
this is all wonderful feedback! Thank you so much!
Our idea with the theme was less light more beauty/more information because you see more in the dark. However if that theme didn't land with you through playing it we didn't achieve our goal as well as we thought. Which is a learning experience in itself!
Definitely agree with the glows and how they didn't seem consistent over the fish versus the game markers.
In hind sight when you talk about the markers being a different pixel style you reminded me that I actually made 2 sets of objective decals and chose the simpler ones because at some point there was an idea to put them in the statues and we just never went with that idea. But they stayed styled differently because of it.
There is a lot of good feedback here to learn from thank you so much for taking the time to write this out! We appreciate it :)