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I didnt understood what to do, where to go and the monsters were always dropping sanity didnt know how to get it up. Everything was confusing and Never got to pass the graveyard and the None Skipable long intro didnt gave me any useful information.

The atmosphere was nailead 100%, the ghosts did scare me, the sound  effect were a good choice and well implemented. The map was terrifying.

It has alot of stuff for a one person in one week!.

Thanks for your feedback, I'm glad you liked the atmosphere! Yeah, people getting lost was definitely something I saw in the limited playtesting right before submission. It was tough to find the right balance between making the player explore and giving them a direct path. I think there was a previous comment about the non-skippable intro, but I agree... it really should've been skippable or checkpoints should have been added.