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Rust.

I saw the limitation, and I don't think I'm going to make a text-based game.  I think I'm going to aim for some sort of space combat type game.  I'm aiming low because that's my only reasonable option.

There are game engines... sort of.  For instance, here's a list right here: Top 11 Rust Game Engine Projects (Apr 2021) (libhunt.com)  Nothing is complete or stable.

I'm thinking about using Coffee because it's possibly compatible with a gui system called Iced (which I haven't used either at this point).  I'm already opposed to using Bevy or ggez, but I don't know much about the other game engines.

I am open to suggestions.  Thanks.

Ah, might be a problem to find an engine. I use Unity but it only supports C#. I'll do some research though.