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Yeah, whatever you're using to capture input doesn't seem to work on macs. Same experience here.

I'll look into this! Hopefully it's something that can be fixed without resorting to buying a mac myself lol

The input capture uses Unity's built-in system, so I'm a little confused if it's not working (it's something I would think they would have working across platforms). Are you using any kind of keyboard layout or system language that's not US English?

100% standard US keyboard. Spacebar did seem to get me past the Start selector, but no other inputs seem to work.

Oh, one other thing: the girls don't load in the chairs in the screen, either. I wonder if there's some sort of bug in that code that just prevents forward progress, vs an input bug.

Oh, now *that's* interesting. I've managed to find a friend who has a mac who may be able to do some testing... I'll be working on this as soon as I can!

Happy to provide testing as well. Perhaps related to relative paths for asset-loading?