An update here @nunu: the latest version works just fine! So... not sure what changed. I wonder if I had a corrupted save or something and booting the game via the renpy SDK fixed it or something.
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Is anyone else getting an issue with the mac builds crashing on startup on an ARM mac? Something deep in the bundled python, it seems:
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Codes: 0x0000000000000001, 0x0000000000000000
Termination Reason: Namespace SIGNAL, Code 11 Segmentation fault: 11
Terminating Process: exc handler [12113]
Might be a rosetta inconsistency, since the game is compiled for Intel CPUs, but it's weird that it's only started with the last few versions...
FIRST UPDATE OF DAY 2, BAYBEE comments · Replied to theroyaljiggle in FIRST UPDATE OF DAY 2, BAYBEE comments
FIRST UPDATE OF DAY 2, BAYBEE comments · Replied to theroyaljiggle in FIRST UPDATE OF DAY 2, BAYBEE comments
FIRST UPDATE OF DAY 2, BAYBEE comments · Replied to theroyaljiggle in FIRST UPDATE OF DAY 2, BAYBEE comments
There appears to be a logic issue where if you download v1.0 and load in a fully-unlocked save from the previous version, there's no way to trigger the new girl (it just says "Talk to the Others", but even after looping through all their dialogues, nothing happens).
Yep, looking at the code, I see the problem: there's no path for me to set `outfittier` to 2, since I've already given everyone their clothes.