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I really like the idea for this game, but unfortunately I couldn't progress to the end (as mentioned by the other commenter, the rotten smell choice was broken). The concept is pretty interesting and having to choose between different options was great. Sometimes the result was a bit unclear, and I felt some of the decisions made should have been better reflected in the inventory, e.g, using the lizard tail should have changed the inventory to poisoned water, or filling the bottle should have changed the empty bottle to salt water. It would also have been nice if the dialogue was skippable, simply because I replayed quite a few times and sitting through the same text got a little boring. In terms of consistency I would have changed the dialogue continue button to using a mouse click instead of a spacebar, but that didn't make too much of a difference. A good submission overall though, well done!

(+1)

Thank you so much for your feedback. I'm sorry that you were unable to progress further due to the bug, as soon as the Jam is done I plan on fixing it (fixing it before might be against the rules as the bug was present at the time of submission). The inventory feedback makes a lot of sense and I'm definitely going to add to the game alongside the bug fix and mouse click to continue asap. The text skip was something I wanted to work on but I pushed it down in priority to implement other Items; I suppose I should have thought more about replayability and added it. 
Your feedback is really appreciated and I welcome it. Thank you for playing!