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(+1)

Really interesting idea, feels super cool to play and satisfying to finish the levels. Sadly halfway through I just gave up because it was so difficult. Having some visible "anchor points" or "landmarks" might make it a little  easier to not give up. That or giving lives or checkpoints maybe? I think it has the potential to be a really beautiful game with a little more time put in!

(+1)

Thanks for the feedback and ideas! They are really appreciated.

I actually had thought about check points myself, but did not have time to add them to the game. Giving player lives sounds like very interesting idea too! Didn't thought about that option. Did you notice that at least in some levels you can use the previously drawn line as a  reference point to make some deduction about where the walls are?

No I didn't realize you could do that