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A jam submission

Don't cross the lineView game page

Draw a path to the goal without crossing the invisible obstacles.
Submitted by lrdazrl — 20 hours, 6 minutes before the deadline
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Don't cross the line's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#163.5833.583
Enjoyment#293.1673.167
Overall#433.0633.063
Use of the Limitation#543.0003.000
Presentation#792.5002.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
lrdazrl

Software used
Unity, DrPetter's sfxr

Cookies eaten
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Comments

Submitted(+1)

I think I got a high score, got 103 out of 30!

just kidding ;)

this was surprisingly challenging but so clever and engaging! really really liked the idea! took me three levels to realize I could stop drawing and continue the same line, and not have to do one straight line for each level, but maybe that's on my reading comprehension. 

I really loved the idea! good job!

Developer

Well done beating the game! Only other score I have heard was 100, so your result was not actually far from that. Don't know about others though.

Thanks for the feedback. It's nice to hear that the game was enjoyable. About the continue option, others have said the same thing, so I think I'm going to try make it clearer.

Submitted(+1)

Pretty cool! I like how you used the courage theme  in your game ! The sound effects and art are perfect considering you've also submitted this game to the 1-bit jam.  If I had to add anything it would probably be some music. It could be a great way to make a nice atmosphere. Oh and adding a timer would be a great way to add some replayability to the game! 

Developer

Thank your for your comment! I'll be sure to remember these suggestions if I'm going to continue developing the game after the jam.

Submitted(+1)

Really interesting game, I love the concept and I played through it even though it was really difficult. Finished at a solid 100/30 tries! Great game!

Developer

Thanks for trying it and giving feedback. I'm really glad you liked the idea. Also, great job beating the game! It's was really interesting to hear your final score as I had no idea how many tries beating the game will actually take from a player that tries it for the first time. 

Submitted(+1)

Cool game. I love It.

Developer (1 edit)

Thank you for playing. Glad you liked it.

Submitted(+1)

Simple and easy to understand concept. Careful level design. Good job!

Developer(+1)

Thank you for your comment!

Submitted(+1)

Really interesting idea, feels super cool to play and satisfying to finish the levels. Sadly halfway through I just gave up because it was so difficult. Having some visible "anchor points" or "landmarks" might make it a little  easier to not give up. That or giving lives or checkpoints maybe? I think it has the potential to be a really beautiful game with a little more time put in!

Developer(+1)

Thanks for the feedback and ideas! They are really appreciated.

I actually had thought about check points myself, but did not have time to add them to the game. Giving player lives sounds like very interesting idea too! Didn't thought about that option. Did you notice that at least in some levels you can use the previously drawn line as a  reference point to make some deduction about where the walls are?

Submitted

No I didn't realize you could do that

Submitted(+1)

This is fun, especially if you play it on a drawing monitor. Having the choice to look at the scene again in exchange for arbitrary internet points is a cool concept. I'm not sure how I feel about the moving parts (especially since I'm pretty sure I got buggy defeats twice), but overall, I also really like the level design.

Developer

Thank you very much for your feedback! I'm happy to hear the game was enjoyable. 

Submitted(+1)

Cool concept, very creative. Well done!

Developer

Thank you! Glad you liked it!