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Thanks for taking the time to play! The bullet is a good point, we struggled a bit with getting it to feel good without being too quick but I don't think we hit the mark. I definitely agree with you on the player feedback; we wanted to add more cues but unfortunately ran out of time so had to cut some polish in favour of bug fixing. As for code clearing, that was more a feature than a bug. We decided not to include a clear button so that the player had to spend a little more time at the keypad with their back unguarded. It might have been more balanced if the keypad auto-entered the code, instead of using an enter button. We really appreciate the detailed feedback :)