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(+1)

I enjoyed the game overall, gave me old-school doom vibes. The lighting was perfect for a horror scene. And the zombie noises were spot on. And every time I turned around and saw a zombie was quite the startle so good tick on the horror element. I also enjoyed the panic you feel when you as the payer have to enter the code before the zombies reach you, gave the game a good ticking-bomb vibe.

 A few things I would love to see improved further are the bullet velocity and feedback in the gun it felt quite static when playing. Also, I had no feedback that I was getting damaged by the zombies ( other than the hp bar). 

A small bug I noticed was I was unable to clear the code after an incorrect entry or it was unclear as to how I could do it.

Other than that a solid game, enjoyed it quite a lot Kudos!

(+1)

Thanks for taking the time to play! The bullet is a good point, we struggled a bit with getting it to feel good without being too quick but I don't think we hit the mark. I definitely agree with you on the player feedback; we wanted to add more cues but unfortunately ran out of time so had to cut some polish in favour of bug fixing. As for code clearing, that was more a feature than a bug. We decided not to include a clear button so that the player had to spend a little more time at the keypad with their back unguarded. It might have been more balanced if the keypad auto-entered the code, instead of using an enter button. We really appreciate the detailed feedback :)