I enjoyed this game. It has simple, straightforward challenges, perfect sounds, and even some fantastic hand-drawn pictures! And I'm honored that one of my games inspired the opening puzzle! 🤩
I do have to admit I'm kinda mixed on the battle system; while it's true in standard turn-based RPGs you're forced to take hits whenever you dish them out, it just feels wrong in an action battle system. If I could attack enemies from behind without taking hits or have some other way of avoiding damage with some measure of skill I would be happier with the system. I'm also confused why you would remove the "Options" menu item from the title screen. Allowing players to tweak their experience before jumping into the game makes the experience friendlier.
Again, stellar entry, well done!