Very solid platformer. I liked the low-res minimalist artstyle and the controls felt very good. Ther was one level where I died at the end a couple of times because I kept bonking against the ceiling, which was a little fustrating, but otherwise, level design was also very solid.
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Yup, I actually noticed that when I finally beat the room, very appreciated! I think a reason it took me so long is that a lot of jam platformers are very tight in that regard, so I liked to see that you put some care into making this more lenient. It's also just a minor nitpick, apart from that one spot, I found the levels to feel pretty good and fair. Post-jam update sounds nice, though :)