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(+1)

Hi, I'm really sorry to hear that. If you've whitelisted the executable and tried all the different sound output options (not just Default Waveout Device), there really is nothing else I can do on my end. It might be a conflict between your sound card and AGS, but those steps have always solved the issue so far, so it seems to be dependent on some people's systems. Apologies :(

(+1)

I see, that's alright. I'll just try playing it through a different system. Thanks for the amazing game, Laura! 

(+2)

Download the ScummVM nightly build. I tested the first chapter and it worked fine.

It's really weird that it works through ScummVM and not natively, but thanks for the tip!

Hi Laura, I wasn't the original commenter, but I think the reason is ScummVM bypasses the aging Allegro library. This will probably be fixed in AGS 3.6 since that replaces Allegro with SDL2.

That makes sense. Really looking forward to AGS 3.6 being a bit more stable and being able to leave Allegro behind.