Tons of fun for the short time it lasted. I was cracking up about how you evented the initial bookshelf to keep giving new responses if the player keeps checking it.
I liked the elemental battle system, and how you presented the fights HUD-wise.
I was also impressed with the stool mechanics. I'd pushed it into the bed and couldn't get behind it, but you cleverly set it to also pull in that circumstance so I could proceed to push it in the right (er, left lol) direction. That's something I'll definitely carry into future push puzzles I might make.
Nice job!