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(+2)

Definitely my favorite of all the entries. I must confess that I am biased towards VR since I work with developing for VR.

Great atmosphere and environments and really fun to smack the monsters. Intuitive controls, although I would like some indicator for my health (maybe I missed something?). I would also like to have an option to choose different types of locomotion. i.e teleport or instant movement between grid squares. The smooth movement may cause nausea for some people.

VR is actually a perfect fit for grid based dungeon crawlers. Now I'm inspired to make one :D

Thanks for your great review zooperdan!
There is actually a health indicator as a circle on the left arm but I think we need to let people know about it better!

Different comfort options sadly didn't make the cut in time, we do have instant movement but it didn't get hooked up to the UI!

(+1)

You know, come to think of it, we could have literally written the word "health" next to the circle. It never even occurred to me in the heat of the jam! :D

(+1)

Ah, I saw the circle but didn't catch what it was for :)