Definitely my favorite of all the entries. I must confess that I am biased towards VR since I work with developing for VR.
Great atmosphere and environments and really fun to smack the monsters. Intuitive controls, although I would like some indicator for my health (maybe I missed something?). I would also like to have an option to choose different types of locomotion. i.e teleport or instant movement between grid squares. The smooth movement may cause nausea for some people.
VR is actually a perfect fit for grid based dungeon crawlers. Now I'm inspired to make one :D