Hey - thanks for trying out our game!
You are correct that the balance is completely broken - last minute change to make combat more interesting had side effects in the early levels :(.
We did have the story entirely planned out and voice lines recorded - we just ran out of time in putting in all the triggers and key items into the levels. We'll definitely make sure to prioritise this in future jams - I think we could have finished on time if we did things in a different order.
I'm going to continue working on the game - probably a little slower than during the Jam - but hopefully it'll be finished soon!