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(1 edit)

I enjoyed this one!  Love the fairytale theme, it's all very well incorporated.

Spoilers in comments below:

A few typos:

'bullettin board' should be 'bulletin board'

'quiclky' should be 'quickly' when you SHOW NOTE instead of GO ADDRESS to return to the woods

'awaits for you input' when talking to the taxi driver - should be 'awaits your input'

'messagge' should be 'message' when looking at the message on the bulletin board on day 2

'ligth food' when talking to the orc - should be 'light food'

'pur milk' in the recipe - should be 'put milk'

'oathmeal' - should be 'oatmeal'

Some possible bugs:

I played day 1 with all puzzles working properly, and then played day 1 again so that I could see the different endings (I hadn't saved at any point).  In the second day 1 playthrough, the bucket didn't appear in the woods, but I didn't need it because the game remembered all the correct directions even though I hadn't got them from the hag, and allowed me to go south to the castle.  The hag was still asking for water though!

Another couple of slight issues on the second playthrough of day 1 - when I was trapped in the sack and talking to the unseen woman, the text only featured WAIT rather than WAIT and TIME as it had on the first playthrough.  WAIT didn't work, but luckily I remembered WAIT TIME from the first playthrough.

Shortly after that, after I typed GET OUT to escape the sack, I got the 'wait till I'm outside...' message, even though the unseen woman had already gone into the castle.

There's also a bug in the day 2 chapter - before you open the door between the bakery and the alley, it won't let you through in either direction, but when you examine the door from either side, it says it's open (from the alley side, it tells you about the mechanism the first time you examine the door, and then says it's open on subsequent examine commands even when it's not).  This was very confusing!

General comments:

I liked the LOOK AROUND technique to uncover more information, but perhaps that information could stay in the description so the player doesn't have to keep typing LOOK AROUND?

I really loved the graphics - they fit so well with the fairytale theme!

I also loved the humour in this game, and going back to find all the different endings.

I also liked the setup of different chapters starting from the same place - maybe there'll be more in future?

Great little game overall!

(+1)

Thanks for the feedback! I'm still surprised by the accuracy of some of it, from multiple people... text adventures may not be mainstream, but the community behind them sure is a nice and helpful one.

I'm planning to add more "days", after some additions to the engine, aimed at preventing some issues (with savegames too, as I now know it's needed), and making easier to add content with a modular approach.

Loved your game too! For a while I'll be busy with the others in the jam, but I'll sure get a look at your other games.