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Hi Harrison, I really like the art style and the vibe of the game! The music is pretty cool too. The UI is nice and simple as well.

So, the game play is interesting but it's not very intuitive I think. Also, idk if it's just me but feels like the first battle is too hard. It seems like the enemy has a clear advantage and no matter what I do, the player dies. Maybe try easing in the player with a simple tutorial level introducing what the player can do and later bring in the challenging fights.

Also, I think an auto-restart when the player dies could be helpful. Cause, when he died the first time, I was scratching my head for a few minutes haha.

Overall, the game looks pretty cool but too hard. Hope this helps :).

Hey thanks for checking it out. Yeah that makes sense, I am hoping to have a better tutorial system out in the next few days. I'm also planning on tweaking the first battle to make it a little easier.

The auto-restart is interesting, the Commoner unit in the first battle is on your team so you won't "lose" and be prompted to restart until all units on your team are destroyed. It might be unintuitive then that they are also a unit you can move around and use.

Not sure if you played the 1.1 version but there is a difficulty option in Settings that might help.

Thanks again

Hey, that's nice to hear man! 

I didn't realize the commoner was another unit haha. Their barks of 'dont wanna die' made me think they were an objective to protect of sorts. 

I also did download 1.1 but I feel like Normal shouldn't be that hard. Still, you are addressing this so no need to dwell on it further.

Anyway, really love the vibe and all the very best! Also, thanks for the follow!