This game was a pretty awesome puzzle game once I got the feel for how I could influence it to play out. Some UI indicators for hints for the first few levels would have helped get the feel for the various elements. Really enjoyed going through it though and loved the visual feel of the game - nice work!
Viewing post in Multivac. Inc. jam comments
Yeah- it is tough to pack enough info into a tutorial without it feeling like a pain. Plus this is a jam so its tough to have time to even think about it so I liked that you even managed to get something this polished up- the ui hints were nit picky but not expected inside of the timeframe of a jam. Really clever puzzle game here!