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This game was a pretty awesome puzzle game once I got the feel for how I could influence it to play out.  Some UI indicators for hints for the first few levels would have helped get the feel for the various elements.  Really enjoyed going through it though and loved the visual feel of the game - nice work!

Thanks a lot for your feedback. That was the purpose of the tutorial screen but it was not easy at all. but i don't get enough time to do an interactive tutorial.

Yeah- it is tough to pack enough info into a tutorial without it feeling like a pain.  Plus this is a jam so its tough to have time to even think about it so I liked that you even managed to get something this polished up- the ui hints were nit picky but not expected inside of the timeframe of a jam.  Really clever puzzle game here!

Thanks a lot. Next time i will give me a bit of time on this. But yhea with the work of the week it was hard to handle all of those stuff and remember it. And i was too into using it so not enough playtest to see that it miss this visual indication.