Thanks for the feedback! We're trying to figure out the difficulty for a future version. Do you think it was too difficult?
Viewing post in Sea Shanty jam comments
I guess I didn't spend too much time trying to git gud, but mostly just felt that some of the sections where you have to shift the ship quickly from one side of the screen to the other were nearly impossible at base speed given the size of the ship and the narrowness of the corridors that are generated. I didn't really feel like I was getting better and I never got far enough to run out of water for example so I felt like I was sorta put off by the difficulty and also that the progression seemed a bit too "harsh" (a lot of the good first upgrades required like 50+ coins).