Hello, I’m glad you’re happy with the asset.
So I couldn’t figure out why is the first issue happening to you but try setting oMenu.menu_option to 0. For instance, in another object’s create event which gets created later. It’s not an elegant solution but I think it’ll work.
So the menu doesn’t work with mouse control, and it would be hard to implement it but if you really need it I can add it in the next update.
And the bottom left thing is a bug so I released a patch for it, so download it and adjust the menu_pos x and y in the look struct in oMenu.
I hope it helpes.