I would have some suggestions if you don't mind, these are things that I can implement here in the company. But perhaps for someone with less experience you may have a little difficulty.
Viewing post in Menu and Input System for GameMaker comments
They would be:
- Be able to pass a parameter to the main menu to load only as text without having the rectangle around it.
- On the button, you have the option of passing a sprite to use as a 9slice, instead just draw the rectangle of the button.
- On the slider you can use a sprite on the balls that you modify.
- In the input controls, we have the check and the pressed, in some cases we may want to use the released.
Remembering are suggestions.