It's insane to me just how polished and clean you guys managed to get this game in a week, to the point that it's inspiring to me as someone very new to the scene. That final level was terrifying and I definitely had to edit the level at least 10 times, but who's counting?
The animation is so smooth, stuff like the squash and stretch based on fall distance/gravity is super nice to see in action. Movement mostly feels crisp but maybe just a LITTLE too slippery for my personal taste. Level design is well-varied and not too much is introduced; it never feels overwhelming, which I think compliments the simplicity of the game's overall idea very well. Sound design is nice, but I feel like the visual quality outshines it a bit in comparison. That being said, I do like the music choice, and having it cut to that eerie track at the final level definitely got me a bit nervous for what was to come.
Altogether, Blooey's Path is a finely tuned game that clearly had a lot of love and hard work put into it. You guys really killed this one.