It's not really playable but it's lots of fun
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Yeah, realised a little late in development (think about 40 minutes before deadline) that this isn't really a game, then spent 20~ minutes just sulking/trying to think of a way to make it actually playable to no real avail. I sort of added asteroids that'd spawn to destroy constructions but unity decided it wasn't having my scripts any more (no idea what was up with that)