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(+1)

An interesting idea and the visual part is very nice. Rogelike on the contrary haha. It seemed to me that sometimes there are too many enemies, but otherwise, this idea can be very well developed.

(1 edit)

Thanks for playing it!
I was trying to make it hard at the start so you need to die and restart several times, I understand from your comment that the way you die itself (spawning 4+ enemies attacking you) feel unfair, right?