Maybe I can hear it because I'm with headphones (or it's specific to my PC) but both in your game and my game when music was playing I was hearing "krakling" noises when the game was playing on the browser.
I think others in my game's comments told me about it too, but I might be misremembering.
AdamAvramov
Recent community posts
Nice game!
It took me way too long to realize that it's donkey kong in a new perspective xD
Btw, I see you have the same audio issues I had with Godot (when played in the browser), I fixed it by downloading the latest 3.3 RC and then set the audio mix rate to really low (seems like the minimum to support all browsers is 8000).
Wow thanks so much!
My intention was to make combat unavoidable and intentionally "hard", so you have to die, be lost and get overwhelmed at the start, and then slowly as you repeat the encounter you can survive longer and longer with growing power/hp, and be lost less and less as you know where to the dead ends are, but always "on your toes" looking for the princess.
I think I did reached to this general feeling, even if I didn't manage to hit it home with everyone so well :D
The game is addicting! I was really intimidated by the tutorial, it gave me a sense that the game is super complicated, but I played for quite a while letting the code just collide with my "defenses". I might not got the point of it but the "refresh" button that suppose to switch my semi-colons to new stuff doesn't work, so I just made them bigger and bigger
Thanks for playing it and your feedback! I think you have the high score :)
Music is from Kenney's pack Kenney • Assets
I like the idea of being able to move the platforms as if they are a character.
the controls were a bit weird to me, might be just what I used to.
I think the thing about it is that they favor horizontal movement instead of vertical, so if I press RIGHT and UP I subconsciously expect it to jump mario style - e.g move up with a horizontal lean in the curve looks like this parabola ->
but instead it moves horizontally "first" so it looks like this cut-section of the inverse of the parabola
also on level 3 I accidently raised the platform too high and it didn't come down xD
very interesting game though!
Haha it really is! Thanks a for playing it and your feedback!
Music & Fonts are from Kenney's packs Kenney • Assets