I think it has potential. The music loop was dope and I like how each floor was its own level. However, getting out the office was a challenge because its hard to figure out what can be picked up and thrown. Additionally the direction that items get thrown always seem to be the same regardless of the direction the player is. With those fixed up, it would be even more fun to play!
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Thank you! Our composer did a great job. Actually made a few more music, but we couldn't combine it in the engine. I also noticed hard to figure out what can be picked up and thrown. Also we wanted to throw items towards the cursor pos, not the direction the character is looking. I didn't understand what you mean by the same direction bug. :D