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Office Breakdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #5 | 3.435 | 3.435 |
Theme | #9 | 3.435 | 3.435 |
Overall impression | #11 | 3.348 | 3.348 |
Visuals | #19 | 3.522 | 3.522 |
Innovation | #19 | 2.957 | 2.957 |
Music & Sounds | #24 | 3.000 | 3.000 |
Controls | #46 | 2.304 | 2.304 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Funny game with nice art and more levels than I expected. Just the controls are little bit problematic.
Thank you so much for your nice comment, we learning to do it better in jams! :)
Yo guys! You also work in a corporate? :D :D :D
Nice game, I enjoyed playing it! Great pixel art, and I love that the main character runs like a real ninja too <3 I think it would be even nicer if you would have used some pixelated font, then this game would have been complete pixel-art masterpiece in my opinion :) But otherwise, great job!
I'm glad to hear that thanks a lot <3 I am still a student in university and not working yet :D Ooh mmm, nice idea to prepare some pixelated font, I will do it! You motivated me so much!
I love the running animation of the main protagonist. :D Fun game with great art and music.
Thanks a lot for your great comment! :)
Heh, the office work leads to this, so sad... But the game is so cool! The graphics and its pixel stylization is great, the music is also fitting but it would be even better with some sound design, especially the throwing. But for the jam it's enough, also it's fun to play and it looks great. Good job, I really enjoyed this, one of the best projects here!
I am grateful for your superb comment! Our composer had already composed the sound effect for throwing etc. and we didn't have time to combine in Unity :D
It's pretty hard to grap object - sometimes it's OK, sometimes it's nightmarish task...
Also, theme is pretty dark to my tastes - don't mind destroying office property, but killing other people makes main protagonist rather unsympathetic... Y_Y
But pixelart graphics are pretty cool ^_^.
You are completely right. When we were designing, we thought arcade style like beat 'em up and move forward but we didn't realize that the employees we hurt were innocent. Thanks a lot for making a nice criticism.
good art
Thanks a lot!
Great Job!
Thanks!
I really liked the art and the music and the idea. The controls felt a bit weird, sometimes I couldn't pick stuff up for a while. I would also appreciate some sound effects when you throw stuff, when you attack and when you kill people.
I know you probably didn't have time for that, just trying to give some tips on how to improve :)
Great work!
Thanks a lot! lots of sound effects and music were composed already during jam but as you said we ran out of time :D Thank you so much for helping us to improve our game. Feedbacks are very valuable for us!
That's look awesome dude!! Art is living too much! That's beautiful!
Thanks for your great comment!! :D <3
I really like the artwork tho and the idea! Well done.
Thanks for playing
I think it has potential. The music loop was dope and I like how each floor was its own level. However, getting out the office was a challenge because its hard to figure out what can be picked up and thrown. Additionally the direction that items get thrown always seem to be the same regardless of the direction the player is. With those fixed up, it would be even more fun to play!
Thank you so much!
Music loop is caused by a bug ,normally there would be more songs
Thank you! Our composer did a great job. Actually made a few more music, but we couldn't combine it in the engine. I also noticed hard to figure out what can be picked up and thrown. Also we wanted to throw items towards the cursor pos, not the direction the character is looking. I didn't understand what you mean by the same direction bug. :D
Nice game but animations can be improved a bit i think. Good work!
Thankss! There were an additional characters (security, woman employee etc.) with 3 different animation state for each. We could not combine them in the Unity engine because of time. :D
Really great and fun mechanic throwing things around. It was sometimes hard to grab objects but overall it was really fun!
I'm so glad to hear that. We also noticed, it is necessary to press in the center of the objects, it is very sensitive. :D