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It is the sound effect when collect hearts that is not optimal ?

Yea, the jump was better but still not the best.

Thank you for the imput

(+1)

I think the sounds in themselves were good, but their volume is way compared to the rest. The sound effects also start with a delay, I suspect that your sound files don't start exactly at 0.00s?  FYI you can fix all of those things in godot, without having to meddle with the sound files:

https://docs.godotengine.org/en/stable/getting_started/workflow/assets/importing...

You are right about the delay. I could not figure out why so many thanks for the link. I will have a look at it