Thank you for playing and taking the time to suggest changes! Constructive critiques are always nice. I understand what you mean for the most part and think you have some great suggestions. One thing though, what exactly is a grace timer?
Viewing post in Toxic Trial jam comments
Like, when you walk off the ledge, you don't start falling for like 0.1 seconds or so. Same with the boost, you can still boost for like 0.1 seconds after the peak of the jump. Just so that when you try to jump /right/ at the edge or boost /right/ at the peak, you can do it more consistently.
I think I've seen that idea called "Coyote time" before.