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Kreeko

26
Posts
2
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3
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A member registered Apr 10, 2021 · View creator page →

Recent community posts

As soon as you release part 3. Already got our wedding arrangements sorted

You are my favourite game developer as of now

I actually love you

Very cool game! Good job with this one, Blk. I really liked the whole asethetic of the game - I think it's very original. The graphics had a charm to them! Roaming the ancient halls weilding a magic staff felt pretty badass.

But, I found shooting from your staff to lack a lot of punch. At first I didn't even know it was a magic staff. I assumed it was a melee weapon due to the lack of projectiles coming from it. Adding some projectiles that fire out would be a great edition! Also, the combat too lacked a little punch. Juicing the game up a little bit so there's more feedback when you hit an enemy would be very nice.

I do think it's insanely impressive that you made a 3D game like this in such a short time frame however! I understand maybe a lot of those things couldn't be added in time due to the magnitude of creating a 3D game. Anyway, fanastic stuff, dude. Keep it up!

Great game! Had a lot of fun figuring out the puzzles. My only critism would be that waiting on the buttons wasn 't really a fun gameplay mechanic and just kinda felt like they were added to use one of the Wildcards up. Other than that I do think this game is a lot of fun! Great job, dude.

Thank you, dude! Was great to watch you play it; not only because it was funny, but also because it was pretty insightful seeing how somebody else interacted with my game. I think analysising how people interact with your game will only make you a stronger developer so you're doing everybody a service with your livestreams!  And yet again, thank you for the critisism!

Sorry to hear about your trouble. Thank you for the critique however!

What a gamer

Ahh thank you for bringing that to my attention!

Thank you for the kind words and criticism!

My pleasure. Glad you enjoyed it!

Thanks, my dude! Glad you enjoyed it 

Ah, I see. That's interesting actually. I've never actually heard of that concept before so thank you for bringing it to my attention!

Thank you for playing and taking the time to suggest changes! Constructive critiques are always nice. I understand what you mean for the most part and think you have some great suggestions. One thing though, what exactly is a grace timer? 

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Very cool game! For some reason that reload animation felt so satisyfing to me. The dodge roll mechanic was also very cool as it offered a lot more variation in movement. Although, I didn't use it too much as there was never really anything you'd have to dodge that sprinting wasn't good enough to get away from. But anyway, good work, guys!

Thank you for the kind words! In retrospect, checkpoints would've been a lot better for game accessibility and would've aided the sense of progression. An oversight for sure to not include them. Thank you for the honesty :)

Thank you for the kind words and criticism!

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Interesting idea! Very surreal. Reminds me of something like Yume Nikki in some ways. Some advice I would give is to make the environment a little more interesting to explore. Add some cool landmarks and stuff because right now it's just a large open space. Unless that was some sort of artistic decision then excuse me. Anyway, Keep it up, dude!

Uncle Joe is actually infuriating I am fuming 

Thank you for your kind words and advice! Means a lot that you'd take the time give me some constructive feedback :)

Adorable little game! Had a lot of fun with this one.

Awesome work on this!