That was fun! I liked the variety of mechanics. My biggest issue was how text disappears without waiting for the user: it's very easy to miss key information because I don't read fast enough. I would also have liked more variety in platform layout.
That's something that I would have changed but I had limited time working on the game (I was busy with IRL things at the time), so I was mostly just trying to keep everything stable and not falling apart hahaha. Next time though I'll definitely be taking care of issues like that properly.