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Very cool game! Good job with this one, Blk. I really liked the whole asethetic of the game - I think it's very original. The graphics had a charm to them! Roaming the ancient halls weilding a magic staff felt pretty badass.

But, I found shooting from your staff to lack a lot of punch. At first I didn't even know it was a magic staff. I assumed it was a melee weapon due to the lack of projectiles coming from it. Adding some projectiles that fire out would be a great edition! Also, the combat too lacked a little punch. Juicing the game up a little bit so there's more feedback when you hit an enemy would be very nice.

I do think it's insanely impressive that you made a 3D game like this in such a short time frame however! I understand maybe a lot of those things couldn't be added in time due to the magnitude of creating a 3D game. Anyway, fanastic stuff, dude. Keep it up!

(+1)

Hey! Thanks very much for giving the game a try!

The shooting was, indeed, very very raw and I simply did not have time to spruce it up. Projectiles (or, at least, a muzzle flash) was intended… a lot of things, to be honest, were “intended”, but I just did not get the time.

Thank you very much for your feedback! I appreciate it!