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(+1)

Fun so far, but I don't think I got very far because it crashed whenever I died instead of restarting at a checkpoint. So I kept having to start over.

Oh damn. Any error on the crash or does it just freeze? The restarting will take few seconds each time because it reloads the whole scene (which then generates the individual ground block textures again). I didn't have time or motivation to focus on the texture generation or their caching so it is probably the culprit behind the crash.

Since it doesn't seem to be against the rules, I just uploaded a new version with all the textures pregenerated. It now handles much faster and shouldn't cause any crashes because of memory issues when generating those on the fly.

(+1)

Usually post-release performance updates and bug fixes are totally acceptable. I'll try it again, when it crashed last time it created a crash dump file but I didn't look at it. I can't seem to find it now.