so theres a little blanket fairy in your head fighting off depression demons?
That blanket interpretation is spot on! :D
Hoping I can get to work some more on this so we can actually see her snuggle inside it when respawning/losing.
No separate ending as of now but you do get more messages sent the longer you last. As far as tips go. since it's not perfectly balanced yet you could try just dashing left and right on the ground.. this works quite well, haha.
Yeah, I reckon it's a little too dull at the start, right? I'll look into that.
..and since we're on the topic anyway I wanted to ask how you found the texting system. I found that most players couldn't pay attention to them and I didn't want to resort to using text boxes like in rpgs.
I was considering ways to make the relationship between the characters more diagetic as a result. Like the player character herself benefits or loses with gameplay from the results of the relationship.