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This is pretty neat!  I like the idea of a shooter made from bubbles that come from sails on a boat. X) And the arena idea is a really nice one.  Also, I think you're the first game I've played that has settings for the music and sound, so thanks! :)

The music and sounds in the game is well-chosen.  And the sound effect that plays when you take out a boat person is pretty funny.  I also like how you can fire off a shot, run off, and still hear the sound when/if the guy's taken out offscreen.  The gameplay can get pretty chaotic and fun, and I enjoyed my time with it.  Love the use of rocks in this game (though enemies would sometimes ignore them and shoot desperately at me and hit rocks over and over)--it's a neat design choice.

I do have a few problems with Operation S.O.A.P., though.  Like @Timothi Ellim, I would've liked a score counter to know how far I've gotten along the way.  And the title screen doesn't really give enough of a clue to the game that you're about to experience.  Also, the enemy spawning is overall fine, but sometimes they spawn too quickly--I had 6 boats chasing me at once at one point!  And another time, an enemy spawned directly in front of me and fired off a shot before I could react.

Speaking of the shots, I couldn't shoot at all while moving, and that made this game really hard to play.  Which is odd, because I think the enemies could (also, their fire rate was much higher than mine)?  I don't know if this is because I'm playing on a laptop, and the game doesn't read my mousepad while I move (which is a problem I've had with FPS games), or if not being able to shoot while moving was an intentional design choice--please let me know.

I had a lot of fun with this one.  Thanks for making it. :)