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(+1)

Hi Dumrum,

I enjoyed your game. Here is my feedback :

1. Whether you had problems understanding the mechanics
=> i got it. The double attack with quick and standard was a bit strange to me. I think player could easily miss it.

2. Whether it was fun to play (and more than anything: what was fun)
=> yes that was fun. I liked the end level reward where you can choose skills and customize your team. I was happy to recruit a Vampire. I like the difficulty, a bit easy but ok.

3. What is it that you don't like (or whether you feel like this game takes a wrong direction in general)
=> I didn't like that much the sprites, especially the enemies but the heros are great. I think the UI can be improved but that's ok for a proto. Maybe the text can be bigger, or maybe I am getting older... Oh ! And I am not a big fan of windows install, i did it nevertheless because you spend 9 month on it and because of the TRPG roguelike genre that I enjoy. I suggest that you upload a webgl build.


4. Whether the text on my itch.io page helped you to get an image of the game
=> Not really. But the screenshot helped.

I just red wolf comment and I agree with him regarding the blury character. I think the same, something is wrong when you import the sprite and I am pretty sure you forget about the compression ;)

Thanks a lot for the feedback AspicProd, brings a smile to my face to see you enjoyed it :)

The WebGL Build is a great idea. I will do it as soon as I can. :)
Regarding the sprites I have to admit that I'm not sure myself in which art direction I am actually going, and so there are mainly two different styles.
There's the outlined more cartoony look I used before (as for example for the Pirates) and the slimmer, more pixel-arty I slowly migrate to (as the archer character). Could you maybe say which of those two is the one you liked less?



Hope you have a great day :)

(+1)

Hi. Take your time, think carrefuly and enjoy your game dev ;).
I prefer the archer pixel-arty.

Good luck