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I like how the camera moved in and out as needed. It would be a relaxing game for me to play only I felt the movement was too slow. I wanted to move faster. I also would have like to see a button, like space, stop my rotation. It was sometimes a bit going back and forth to line up my line on a button. So using something like Space to almost instantly slow me down to a stop. Watching the lines bounce off the walls was stratifying as well and figuring out how something opened. Nice job.

I wanted the game to feel a bit "swimmy", but I guess that sorta clashes with the precision needed for the laser locks. The Space idea is an interesting suggestion, though!

I guess I wanted the player to *want* to move slowly, but definitely towards the end, there's a lot of ground to cover so I can see why the movement felt too slow

Thanks for playing :)