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(+1)

Hey, that's interesting, that's an error in libgdx - I'll take a look at it, but I suspect it's something weird with your audio driver.

(2 edits)

Yup, 7.1 sound setup was the case. I switched to the 2.0 option (of the same audio card output, via the Windows' playback devices) - and the game loaded without a flaw.

Tried other different audio outputs (like AC3 passthrough, HDMI, ect) - all of them are working in 2.0 (on the same sound card).