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Thanks a lot! it’s really inspiring to read comments like yours. You’re on point about the difficulty, we couldn’t dedicate nearly as much time as we wanted to playtesting and tweaking, and since we were scared of making it too easy we ended up making it too hard. Definitely a mistake to learn from.

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Haha, well i'm not sure if i'm all that inspiring  :p but i always feel its best to try and detail my experience with a game in jam comments in hope this helps.

And no worries balancing in a limited time like here is always hard so i can't really blame ya for that :)