This is pretty cool. I like games that use the "avoid death/solve a puzzle to get a key to the next room" mechanic, and this seemed to be exactly that. It's hard to tell how and where you're getting damaged and I'm not sure how to get the keys on pedestals without getting damaged. The wall run mechanic was really cool when it worked, but about 75% of the time it didn't work the way I expected. Sometimes I would fly off in a random direction way beyond any of the walls, sometimes I would smack my face against the wall and just fall straight down. I think it's pretty sweet that you seem to be a robot dude in an abandoned factory. I'd definitely play this if you update it and make it longer.