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My favorite part of the game was fighting the big ogres. Having to balance between keeping other enemies alive as I slowly chip down the big guy and using them to restore the timer.

Health was never an issue but I felt like that was appropriate. The character is a killing machine, with a 10 second time limit. Running out of time was pretty much game over. The being super powered with a time limit reminds me a lot of Viewtiful Joe.

Movement felt sluggish, however. For a game this short it was never a problem but if this was a much longer game, the movement would definitely take away from the experience.

Definitely see potential with this one.

I thought your game was really fun, I like the flow of gameplay. I think it also fit in nicely with the theme. The art was really nice and fluid. I think the message of remembering the cost of materials when you make something is good too.