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pros: i really love the concept and execution of this game! the art style is really cute, and i like how the warm palette used for the past  differs from the cool palette used for the present. i could definitely see this being expanded into a full game with lots of levels, but as it is it's a fun, albeit short, little game. super cool!

cons: the controls feel a little awkward, at least for me. i'm right-handed, so it feels... off? to shift my position to use my left hand to press the arrow keys and my right hand to use the mouse. the instruction text is also a little hard to read, but that's easily fixed by putting the text in a box.

bugs: when switching between time periods, the player can get stuck in objects. this is easily fixed my switching back, but it's still a noticeable bug.

Thanks for your feedback!

I appreciate your kind words, They are very heart warming and make my time not feel waisted.   As for the critiques, I do agree that the controls feel a little awkward, I was originally going to have the controls be W A S D, like most other games, and hmm from your comment I think maybe a control change option should be a good idea so thanks for pointing that out to me, that's an oversight on my part. And yeah the text was admittedly rushed haha..

For the bugs part, Yeah that's a very common bug everybody experienced with my game, I'm trying to think of the best solution since insta killing you doesn't feel fair or fun, and pushing you out can sometimes be exploited to push you up above the intended path.. But yes, I will try and fix that ASAP ^^ 

Thanks again!